Optional
affectedOptional
distanceThe distance each slice of the areal perspective lookup table covers in kilometers.
Defaults to 4 km.
Optional
formatThe format of the aerial perspective lookup table.
Must support GPUTextureUsage.STORAGE_BINDING
with "write-only"
access.
Must support GPUTextureSampleType
"float"
.
Should be at least a three component format.
Defaults to: "rgba16float"
Optional
randomizeMight results in smoother volumetric shadows but introduces visible noise.
Defaults to false.
Optional
sizeThe size of the aerial perspective lookup table.
Defaults to [32, 32, 32]
If this is true and SkyAtmosphereRendererConfig.shadow is defined, user-controlled shadow mapping will be evaluated for every sample when rendering the aerial perspective lookup table.
Defaults to true.