Optional
atmosphereOptional
customOptional
fromThe scale factor to scale points in the scale 1 = 1km to a different scale, e.g., for 1 = 1m set this to 1000.
The distance scale used by SkyAtmosphereLutRenderers is 1 = 1km. This is used to correctly render the sky / atmosphere in scenes with a different scale.
Defaults to 1.0.
Optional
initializeIf true, all lookup tables that only depend on constant atmosphere parameters are rendered at creation time.
Defaults to true.
Optional
labelA name used to lable internal resources and pipelines.
Defaults to "atmosphere"
Optional
lightsConfig for atmosphere lights (sun, moon, sun disk).
Optional
lookConfig for internally used lookup tables.
Optional
mieConfig for the Henyey-Greenstein + Draine (https://research.nvidia.com/labs/rtr/approximate-mie/) approximation of the Mie phase function.
If this is set, the renderer uses the Henyey-Greenstein + Draine approximation instead of the Cornette-Shanks approximation.
Defaults to undefined.
Optional
shadowConfig for external resources required by a SkyAtmosphereLutRenderer to integrate user-controlled shadow maps.
Optional
skyConfig for the sky rendering post process.
The atmosphere parameters for this SkyAtmosphereLutRenderer. Defaults to: makeEarthAtmosphere with the scale parameter set to SkyAtmosphereRendererConfig.fromKilometersScale.